var canvas = document.getElementById("canvas"); var context = canvas.getContext("2d"); /* context.moveTo(10, 10); context.lineTo(10, 400); context.moveTo(10, 10); context.lineTo(600, 10); */ for (var x = 0.5; x < 600; x += 10) { context.moveTo(x, 0); context.lineTo(x, 400); } for (var y = 0.5; y < 400; y += 10) { context.moveTo(0, y); context.lineTo(600, y); } //context.strokeStyle = "#ddd"; context.strokeStyle = "#ddd"; context.stroke();